VR - Dissonance

July 12, 2023

The VR project was assigned in the Multimedia II course and aimed to explore Unity and the possibilities of VR. It involved creating an experience where the user would hear voices and have to search for pills to take. To combat the voices, there was a small window floating in the space, and by grabbing it, the user could look into a mirror, see the demons, and in doing so, fight against the loss of sanity. Therefore, it was necessary to build two different worlds, each with its own distinct color and sound.

Software used:

Blender Blender
Blender Unity